1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
|
// Agents
// Built-in
// Eraser: delete other agents recursively
// Dup: duplicates other agents recursively
// Implemented
// Linear(x, float q, float r): represent "q*x + r"
// Concrete(float k): represent a concrete value k
// Symbolic(id): represent the variable id
// Add(out, b): represent the addition (has various steps AddCheckLinear/AddCheckConcrete)
// Mul(out, b): represent the multiplication (has various steps MulCheckLinear/MulCheckConcrete)
// ReLU(out): represent "if x > 0 ? x ; 0"
// Materialize(out): transforms a Linear packet into a final representation of TermAdd/TermMul/TermReLU
// TODO: add range information to enable ReLU elimination
// Rules
Linear(x, float q, float r) >< Add(out, b) => b ~ AddCheckLinear(out, x, q, r);
Concrete(float k) >< Add(out, b)
| k == 0 => out ~ b
| _ => b ~ AddCheckConcrete(out, k);
Linear(y, float s, float t) >< AddCheckLinear(out, x, float q, float r)
| (q == 0) && (r == 0) && (s == 0) && (t == 0) => out ~ Concrete(0), x ~ Eraser, y ~ Eraser
| (s == 0) && (t == 0) => Linear(x, q, r) ~ Materialize(out), y ~ Eraser
| (q == 0) && (r == 0) => (*L)Linear(y, s, t) ~ Materialize(out), x ~ Eraser
| _ => Linear(x, q, r) ~ Materialize(out_x), (*L)Linear(y, s, t) ~ Materialize(out_y), out ~ Linear(TermAdd(out_x, out_y), 1, 0);
Concrete(float j) >< AddCheckLinear(out, x, float q, float r) => out ~ Linear(x, q, r + j);
Linear(y, float s, float t) >< AddCheckConcrete(out, float k) => out ~ Linear(y, s, t + k);
Concrete(float j) >< AddCheckConcrete(out, float k)
| j == 0 => out ~ Concrete(k)
| _ => out ~ Concrete(k + j);
Linear(x, float q, float r) >< Mul(out, b) => b ~ MulCheckLinear(out, x, q, r);
Concrete(float k) >< Mul(out, b)
| k == 0 => b ~ Eraser, out ~ (*L)Concrete(0)
| k == 1 => out ~ b
| _ => b ~ MulCheckConcrete(out, k);
Linear(y, float s, float t) >< MulCheckLinear(out, x, float q, float r)
| (q == 0) && (r == 0) && (s == 0) && (t == 0) => out ~ Concrete(0), x ~ Eraser, y ~ Eraser
| (s == 0) && (t == 0) => Linear(x, q, r) ~ Materialize(out), y ~ Eraser
| (q == 0) && (r == 0) => (*L)Linear(y, s, t) ~ Materialize(out), x ~ Eraser
| _ => Linear(x, q, r) ~ Materialize(out_x), (*L)Linear(y, s, t) ~ Materialize(out_y), out ~ Linear(TermMul(out_x, out_y), 1, 0);
Concrete(float j) >< MulCheckLinear(out, x, float q, float r) => out ~ Linear(x, q * j, r * j);
Linear(y, float s, float t) >< MulCheckConcrete(out, float k) => out ~ Linear(y, s * k, t * k);
Concrete(float j) >< MulCheckConcrete(out, float k)
| j == 0 => out ~ Concrete(0)
| j == 1 => out ~ Concrete(k)
| _ => out ~ Concrete(k * j);
Linear(x, float q, float r) >< ReLU(out) => (*L)Linear(x, q, r) ~ Materialize(out_x), out ~ Linear(TermReLU(out_x), 1, 0);
Concrete(float k) >< ReLU(out)
| k > 0 => out ~ (*L)Concrete(k)
| _ => out ~ Concrete(0);
Linear(x, float q, float r) >< Materialize(out)
| (q == 0) => out ~ Concrete(r), x ~ Eraser
| (q == 1) && (r == 0) => out ~ x
| (q == 1) && (r != 0) => out ~ TermAdd(x, Concrete(r))
| (q != 0) && (r == 0) => out ~ TermMul(Concrete(q), x)
| _ => out ~ TermAdd(TermMul(Concrete(q), x), Concrete(r));
|