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-rw-r--r--chapters/core/implementation/01-inpla.tex53
-rw-r--r--chapters/core/implementation/02-interaction-rules.tex43
-rw-r--r--chapters/core/implementation/03-translation.tex142
-rw-r--r--chapters/core/implementation/04-python-module.tex34
4 files changed, 250 insertions, 22 deletions
diff --git a/chapters/core/implementation/01-inpla.tex b/chapters/core/implementation/01-inpla.tex
index b534705..5b2eab9 100644
--- a/chapters/core/implementation/01-inpla.tex
+++ b/chapters/core/implementation/01-inpla.tex
@@ -1,4 +1,55 @@
\subsection{Inpla fork}
\label{sec:inpla}
-% This subsection talks about my Inpla fork
+The VEIN reduction engine utilizes a modified version of INPLA\footnote{\textbf{\href{https://github.com/inpla/inpla/blob/main/Gentle_introduction_Inpla.md}{INPLA documentation.}}},
+a multi-threaded parallel interpreter of IN. Performance and ease of use motivated the choice of
+INPLA. Additionally, it supports attribute values, which is a special extension that allows agents
+to hold numerical values at their ports.
+
+Several modifications adapt INPLA to the pipeline of the framework:
+\begin{itemize}
+ \item \textbf{Floating-Point arithmetic}: attributes were limited to integer values. To correctly
+ represent the computation performed by neural networks, the fork replaces the internal numerical
+ representation by floating-point types.
+ \item \textbf{Pipeline integration}: INPLA was designed for interactive use through the command line, so
+ various debugging and informational messages are printed along the actual output. To integrate
+ INPLA in our automated framework, the fork introduces a suppression flag to prevent unnecessary
+ printing from disrupting its execution.
+\end{itemize}
+
+\paragraph{INPLA syntax}
+INPLA evaluates nets, they consist of connections between terms. Terms are built on names and agents:
+\begin{verbatim}
+<term> ::= <name> | <agent>
+<name> ::= <nameID>
+<agent> ::= <agentID>
+ | <agentID> ['(' <term> ',' ... ',' <term> ')']
+\end{verbatim}
+\begin{itemize}
+ \item \textbf{Name}: it works as a buffer between terms.
+ \item \textbf{Agent}: it works as a constructor and de-constructor (defined functions).
+\end{itemize}
+A connection is a relation between two terms and the symbol \texttt{\~} expresses this relation.
+Interaction rules rewrite connections between agents:
+\begin{verbatim}
+<interaction-rule> ::= <rule-agent> '><' <rule-agent> '=>' <connections> ';'
+<rule-agent> ::= <agentID>
+ | <agentID> '(' <name> ',' ... ',' <name> ')'
+\end{verbatim}
+
+\paragraph{Example}
+Unary natural numbers are built by $\texttt{Z}$ (zero) and $\texttt{S}$ (successive function). For
+instance, 0, 1, 2, 3 are expressed as \texttt{Z}, \texttt{S(Z)}, \texttt{S(S(Z))}, \texttt{S(S(S(Z)))}. Here, let's think about an
+increment operation "inc" such that:
+\begin{verbatim}
+inc(n) = S(n).
+\end{verbatim}
+This is written as the following rules:
+\begin{verbatim}
+inc(r) >< Z => r ~ S(Z);
+inc(r) >< S(x) => r ~ S(S(x));
+\end{verbatim}
+Then, the result of \texttt{inc(r) \~{} S(S(Z))} is:
+\begin{verbatim}
+r ~ S(S(S(Z)));
+\end{verbatim}
diff --git a/chapters/core/implementation/02-interaction-rules.tex b/chapters/core/implementation/02-interaction-rules.tex
index 84dc27b..b657ee9 100644
--- a/chapters/core/implementation/02-interaction-rules.tex
+++ b/chapters/core/implementation/02-interaction-rules.tex
@@ -1,9 +1,7 @@
\subsection{Interaction Rules}
\label{sec:interaction-rules}
-This subsection contains the definition of the agents and the interaction rules that implement the symbolic simplification.
-
-The agents, illustrated in \textbf{\Cref{fig:agents}}, can be categorized into three groups:
+The agents, illustrated in \textbf{\Cref{fig:agents}}, can be categorized into four groups:
\begin{itemize}
\item
\textbf{Carriers}: Agents that contain float attributes.
@@ -30,12 +28,12 @@ The agents, illustrated in \textbf{\Cref{fig:agents}}, can be categorized into t
\item \textbf{Materialize}: Converts a Linear agent into an explicit representation for the SMT solver.
\end{itemize}
\item
- \textbf{Inerts}: Agents that will compose the normal form.
+ \textbf{Inerts}: Agents that compose the normal form.
\begin{itemize}
- \item \textbf{TermAdd}: This agent that will be parsed as addition for the SMT solver.
- \item \textbf{TermMul}: This agent that will be parsed as multiplication for the SMT solver.
- \item \textbf{TermReLU}: This agent that will be parsed as rectified linear unit for the SMT solver.
- \item \textbf{Symbolic}: This agent that will be parsed as specific variable for the SMT solver.
+ \item \textbf{TermAdd}: This agent is parsed as addition for the SMT solver.
+ \item \textbf{TermMul}: This agent is parsed as multiplication for the SMT solver.
+ \item \textbf{TermReLU}: This agent is parsed as rectified linear unit for the SMT solver.
+ \item \textbf{Symbolic}: This agent is parsed as specific variable for the SMT solver.
\end{itemize}
\end{itemize}
@@ -172,11 +170,12 @@ The agents, illustrated in \textbf{\Cref{fig:agents}}, can be categorized into t
\label{fig:agents}
\end{figure}
+\paragraph{Linear with Add/Mul}
The \textit{Linear} carrier agent interacts directly with the \textit{Add} and \textit{Mul} operators agents as illustrated in
\textbf{\Cref{fig:rule-linear-add}} and \textbf{\Cref{fig:rule-linear-mul}}. Because interactions are local, the binary
-operators need to check one operator at the time. For this reason \textit{Add} and \textit{Mul} gets replaced by
+operators need to check one operand a time. For this reason \textit{Add} and \textit{Mul} agents are replaced by
\textit{AddCheckLinear} and \textit{MulCheckLinear} intermediate agents that carry the attributes $q$ and $r$ and their
-principal port is faced toward the other operand.
+principal port faces the other operand.
% Linear >< Add
\begin{figure}[ht]
@@ -222,12 +221,13 @@ principal port is faced toward the other operand.
\label{fig:rule-linear-mul}
\end{figure}
+\paragraph{Concrete with Add/Mul}
The same logic is applied to the \textit{Concrete} carrier agent, but here analyzing the attribute $k$
enables short-circuiting. In \textbf{\Cref{fig:rule-concrete-add}} we can see that when summing a \textit{Concrete}
with $k=0$ we do not need to check the other operand and we simply wire it to the output.
This rewiring is also implemented when multiplying a \textit{Concrete} with $k=1$, as shown in
\textbf{\Cref{fig:rule-concrete-mul}}, with the addition that when $k=0$ the other operand is deleted
-before is even invoked.
+before it is even invoked.
% Concrete >< Add
\begin{figure}[ht]
@@ -325,11 +325,13 @@ before is even invoked.
\label{fig:rule-concrete-mul}
\end{figure}
+\paragraph{Linear with AddCheckLinear/MulCheckLinear}
If both operands are \textit{Linear} agents they need to be materialized before being wrapped in another
\textit{Linear} to allow further simplification. This is done because multiplying two linear packets
gives a non-linear result.
-While adding two linear packets gives a linear result, it depends on two free variables and the \textit{Linear} agent
-only supports one. A solution to this could be storing a dictionay of variables instead of a single one.
+While adding two linear packets gives a linear result, it depends on two free variables and the
+\textit{Linear} agent only supports keeping track of one; consequently, the addition of two linear packets
+results in their materialization.
This is illustrated in \textbf{\Cref{fig:rule-linear-addchecklinear}}
and \textbf{\Cref{fig:rule-linear-mulchecklinear}} where the result of the materialization is passed
to a TermAdd or TermMul, for Add and Mul respectively, and then to a \textit{Linear} with attributes
@@ -475,10 +477,11 @@ $q=1,r=0$.
\label{fig:rule-linear-mulchecklinear}
\end{figure}
-Instead if the first operand is a \textit{Linear} agents and the second is a \textit{Concrete} agent different rules are applied.
-In the case of addition (\textbf{\Cref{fig:rule-concrete-addchecklinear}}) we add the attribute of the \textit{Concrete}
-agent to the attribute that represents the constant of the \textit{Linear} agent.
-For multiplication (\textbf{\Cref{fig:rule-concrete-mulchecklinear}}) we multiply the attribute of
+\paragraph{Concrete with AddCheckLinear/MulCheckLinear}
+If, instead, the first operand is a \textit{Linear} agents and the second is a \textit{Concrete} agent different rules
+are applied. In the case of addition (\textbf{\Cref{fig:rule-concrete-addchecklinear}}) the system adds the
+attribute of the \textit{Concrete} agent to the attribute that represents the constant of the \textit{Linear} agent.
+For multiplication (\textbf{\Cref{fig:rule-concrete-mulchecklinear}}) the system multiplies the attribute of
the \textit{Concrete} agent to both the attributes of the \textit{Linear}
% Concrete >< AddCheckLinear
@@ -521,6 +524,7 @@ the \textit{Concrete} agent to both the attributes of the \textit{Linear}
\label{fig:rule-concrete-mulchecklinear}
\end{figure}
+\paragraph{Linear with AddCheckConcrete/MulCheckConcrete}
In the rules shown in \textbf{\Cref{fig:rule-linear-addcheckconcrete}} and \textbf{\Cref{fig:rule-linear-mulcheckconcrete}}
we follow the exact same logic except the first operand is a \textit{Concrete} and the second is a \textit{Linear}.
@@ -564,6 +568,7 @@ we follow the exact same logic except the first operand is a \textit{Concrete} a
\label{fig:rule-linear-mulcheckconcrete}
\end{figure}
+\paragraph{Concrete with AddCheckConcrete/MulCheckConcrete}
Finally if both operands are \textit{Concrete} agents they are either merged into a single \textit{Concrete}
or short-circuited as illustrated in \textbf{\Cref{fig:rule-concrete-addcheckconcrete}} and
\textbf{\Cref{fig:rule-concrete-mulcheckconcrete}} following a similar logic to the previous rules.
@@ -653,6 +658,7 @@ or short-circuited as illustrated in \textbf{\Cref{fig:rule-concrete-addcheckcon
\label{fig:rule-concrete-mulcheckconcrete}
\end{figure}
+\paragraph{Linear/Concrete with ReLU}
When the \textit{Linear} carrier agent interacts with the \textit{ReLU} operator agents there is no
enough information to perform any simplification so, as shown in \textbf{\Cref{fig:rule-linear-relu}},
the agent is just materialized, passed to a \textit{TermReLU} and then wrapped in a \textit{Linear}.
@@ -722,7 +728,8 @@ if $k>0$ or with attribute equal $0$ otherwise.
\label{fig:rule-concrete-relu}
\end{figure}
-When a \textit{Linear} is materialized it will explicitly build an AST using \textit{TermAdd} and \textit{TermMul}
+\paragraph{Linear/Concrete with Materialize}
+When a \textit{Linear} is materialized it explicitly build an AST using \textit{TermAdd} and \textit{TermMul}
to recreate $q*x+r$ as shown in \textbf{\Cref{fig:rule-linear-materialize}}.
When a \textit{Concrete} needs to be materialized nothing needs to be done and it is directly wired to output
\textbf{\Cref{fig:rule-concrete-materialize}}.
diff --git a/chapters/core/implementation/03-translation.tex b/chapters/core/implementation/03-translation.tex
index 4f2064c..638ff17 100644
--- a/chapters/core/implementation/03-translation.tex
+++ b/chapters/core/implementation/03-translation.tex
@@ -1,4 +1,142 @@
-\subsection{ONNX Translation}
+\subsection{ONNX-to-IN Translation}
\label{sec:translation}
-% This subsection talks about the function used to translate ONNX to Inpla syntax
+An ONNX neural network is organized as a \textit{Directed Acyclic Graph} (DAG), where nodes represent
+a specific mathematical operation. While in a standard DAG, a node can be connected to many nodes to
+share its value or result, in an IN, an agent has a fixed number of ports, with each port supporting
+at most one connection. This limitation is solved by utilizing the \textit{Dup} agent to create the
+necessary copies of a value required by the next operations. Since nodes do not know how successor
+nodes will utilize their outputs, the translation layer traverses the DAG in reverse order
+to be able to instantiate the correct number of \textit{Dup} agents. The main algorithm, illustrated
+in \textbf{\Cref{alg:onnx-to-in}}, maintains an \textit{interactions} dictionary data-structure, that maps each tensor
+name to a list of ports, to keep track of the graph traversal.
+
+To maximize the concurrency of the INPLA engine, the translation layer avoids generating linear
+chains of agents, opting instead for balanced binary trees for signal distribution (single input to
+multiple output) and signal reduction (multiple input to single output). As \textbf{\Cref{alg:balanced-fan-in}}
+and \textbf{\Cref{alg:balanced-fan-out}} illustrate, the depth of agent chains (especially \textit{Dup} chains)
+is limited to $O(\log N)$. The two algorithms are very similar, the difference is in how they wire the
+agents together: in the \textit{Fan-In} the principal port of the agents are facing the leaves, while in the
+\textit{Fan-Out} they are facing the root.
+
+\begin{algorithm}[ht]
+ \caption{Backwards ONNX-to-IN Translation}
+ \label{alg:onnx-to-in}
+ \SetKwInOut{Input}{Input}\SetKwInOut{Output}{Output}
+ \Input{ONNX Graph $G$}
+ \Output{Inpla script $S$}
+
+ $interactions \leftarrow \emptyset$ \tcp*{Map: Tensor Name $\rightarrow$ List of ports}
+ $S \leftarrow \emptyset$
+
+ \ForEach{neuron $y$ in $G.output$}{
+ $interactions[G.output][y] \leftarrow [\text{Materialize}(result_y)]$
+ }
+
+ \ForEach{node $N$ in \textbf{reverse}($G.nodes$)}{
+ \Switch{$N.type$}{
+ \Case{ReLU}{
+ \ForEach{neuron $i$ in $N.output$}{
+ $sink \leftarrow \text{BalancedFanOut}(interactions[N.output][i], \text{Dup}, S)$
+
+ $v \leftarrow \text{generate\_wire}()$
+
+ $interactions[N.input][i].\text{append}(\text{ReLU}(v))$
+
+ $S.\text{append}(v \sim sink)$
+ }
+ }
+ \Case{Gemm}{
+ \ForEach{neuron $j$ in $N.output$}{
+ $sink \leftarrow \text{BalancedFanOut}(interactions[N.output][j], \text{Dup}, S)$
+
+ $neuron\_terms \leftarrow \emptyset$
+
+ \ForEach{neuron $i$ in $N.input$}{
+ $v \leftarrow \text{generate\_wire}()$
+
+ $interactions[N.input][i].\text{append}(\text{Mul}(v, \text{Concrete}(N.alpha * N.weight[j, i])))$
+
+ $neuron\_terms.\text{append}(v)$
+ }
+
+ $neuron\_terms.\text{append}(\text{Concrete}(N.beta * N.bias[j]))$
+
+ $root \leftarrow \text{BalancedFanIn}(neuron\_terms, \text{Add}, S)$
+
+ $S.\text{append}(root \sim sink)$
+ }
+ }
+ \Case{Identity}{
+ $interactions[N.input] \leftarrow interactions[N.output]$
+ }
+ }
+ }
+
+ \ForEach{neuron $x$ in $G.input$}{
+ $sink \leftarrow \text{BalancedFanOut}(interactions[G.input][x], \text{Dup}, S)$
+
+ $S.\text{append}(sink \sim \text{Linear}(\text{Symbolic}(x), 1.0, 0.0))$
+ }
+
+ \Return{S}
+\end{algorithm}
+
+\begin{algorithm}[ht]
+ \caption{Balanced Fan-In}
+ \label{alg:balanced-fan-in}
+ \SetKwInOut{Input}{Input}\SetKwInOut{Output}{Output}
+ \Input{A list of input signal wires $T$, Agent type $A$, Script $S$}
+ \Output{A single wire connected to the output of the balanced tree}
+
+ \If{$T = \emptyset$}{\Return{\text{Eraser}}}
+ \If{$|T| = 1$}{\Return{$T[0]$}}
+
+ \While{$|T| > 1$}{
+ $T' \leftarrow \emptyset$
+
+ \For{$i \leftarrow 0$ \KwTo $|T|-1$ \textbf{by} 2}{
+ \eIf{$i+1 < |T|$}{
+ $w_{out} \leftarrow \text{generate\_wire}()$
+
+ $S.\text{append}(T[i] \sim A(w_{out}, T[i+1]))$
+
+ $T'.\text{append}(w_{out})$
+ }{
+ $T'.\text{append}(T[i])$
+ }
+ }
+ $T \leftarrow T'$
+ }
+ \Return{$T[0]$}
+\end{algorithm}
+
+
+\begin{algorithm}[ht]
+ \caption{Balanced Fan-Out}
+ \label{alg:balanced-fan-out}
+ \SetKwInOut{Input}{Input}\SetKwInOut{Output}{Output}
+ \Input{A list of output signal wires $T$, Agent type $A$, Script $S$}
+ \Output{A single wire connected to the input of the balanced tree}
+
+ \If{$T = \emptyset$}{\Return{\text{Eraser}}}
+ \If{$|T| = 1$}{\Return{$T[0]$}}
+
+ \While{$|T| > 1$}{
+ $T' \leftarrow \emptyset$
+
+ \For{$i \leftarrow 0$ \KwTo $|T|-1$ \textbf{by} 2}{
+ \eIf{$i+1 < |T|$}{
+ $w_{out} \leftarrow \text{generate\_wire}()$
+
+ $S.\text{append}(w_{out} \sim A(T[i], T[i+1]))$
+
+ $T'.\text{append}(w_{out})$
+ }{
+ $T'.\text{append}(T[i])$
+ }
+ }
+ $T \leftarrow T'$
+ }
+ \Return{$T[0]$}
+\end{algorithm}
diff --git a/chapters/core/implementation/04-python-module.tex b/chapters/core/implementation/04-python-module.tex
index 7f144db..a40df41 100644
--- a/chapters/core/implementation/04-python-module.tex
+++ b/chapters/core/implementation/04-python-module.tex
@@ -1,4 +1,36 @@
\subsection{Python Module}
\label{sec:python-module}
-% This subsection talks how the tool is contained in a neat python module and various optimizations
+The core functionality of the VEIN system is implemented via the \texttt{vein.Solver}, an extension of
+the \texttt{z3.Solver} class offered in the Z3 python
+package\footnote{\href{https://pypi.org/project/z3-solver}{\textbf{PyPi package}}}. This design choice
+ensures flexibility and ease of use for researchers already familiar with using the Z3 Python API.
+
+The methods offered by \texttt{vein.Solver} are:
+\begin{itemize}
+ \item \texttt{load\_onnx}: loads a neural network in ONNX file format.
+ \item \texttt{load\_smtlib}: loads a file containing the specification.
+ \item \texttt{check}: orchestrates the translation and reduction pipeline before invoking the
+ solver to check the specification against one or many neural networks.
+\end{itemize}
+
+The framework uses a \textit{lazy evaluation} strategy: when loading a neural network, it is placed
+into a pending queue and it is reduced to normal form only after the \texttt{check} method is
+called.
+
+The specification follows the SMT-LIB\footnote{\href{https://smt-lib.org}{\textbf{SMT-LIB Website}}}
+format. It should contain the input and output symbolic variables declaration, optional range
+constraints on the input variables and the properties to be verified. For Multi-Network (relational)
+verification, the system ensures that multiple networks share the same input symbolic variables.
+This approach allows Z3 to compare their outputs directly given the same inputs.
+
+The execution pipeline is implemented within the \texttt{check} method:
+\begin{itemize}
+ \item \texttt{inpla\_export}: invokes the translation layer to generate an IN.
+ \item \texttt{inpla\_run}: executes INPLA as a subprocess.
+ \item \texttt{z3\_evaluate}: parses the normal form, represented by an AST, and constructs the
+ Z3 expression.
+\end{itemize}
+This method utilizes a memoization technique to increase performance: if a specific pair of (neural
+network, range constraints) has been previously reduced to a normal form, the system retrieves the
+cached Z3 expression, instead of running the pipeline redundantly.