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| author | ericmarin <maarin.eric@gmail.com> | 2026-05-06 19:31:37 +0200 |
|---|---|---|
| committer | ericmarin <maarin.eric@gmail.com> | 2026-05-07 17:08:23 +0200 |
| commit | 66857fcce9159e98ec777a781d8b13b4f37c021d (patch) | |
| tree | 71401450a9464d25e9ac1a1624bddbf1ce172a54 /chapters | |
| parent | 00439f8eacc04bee31dad6cb476d6f23f0b868dd (diff) | |
| download | vein-thesis.tar.gz vein-thesis.zip | |
interaction rules subsection 3.1.2thesis
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| -rw-r--r-- | chapters/01-introduction.tex | 2 | ||||
| -rw-r--r-- | chapters/03-core.tex | 2 | ||||
| -rw-r--r-- | chapters/core/03-benchmarks.tex | 4 | ||||
| -rw-r--r-- | chapters/core/implementation/02-interaction-rules.tex | 824 |
4 files changed, 830 insertions, 2 deletions
diff --git a/chapters/01-introduction.tex b/chapters/01-introduction.tex index 36919e5..a6a69c5 100644 --- a/chapters/01-introduction.tex +++ b/chapters/01-introduction.tex @@ -28,7 +28,7 @@ The tool is divided into three steps: \item \textbf{Reduction}: the interaction net gets reduced to its normal form by Inpla; \item \textbf{Evaluation}: the normal form gets processed along with the property to verify by Z3. \end{itemize} -Z3 is not optimized for ReLU splitting, but it was chosen for it's mature Python package. +Z3 is not optimized for ReLU splitting, but it was chosen for its mature Python package. In any case a specialized solver like Marabou can be integrated to improve performance. Our contributions are: \begin{itemize} diff --git a/chapters/03-core.tex b/chapters/03-core.tex index 9369522..d8913d3 100644 --- a/chapters/03-core.tex +++ b/chapters/03-core.tex @@ -6,3 +6,5 @@ \input{chapters/core/01-implementation} \input{chapters/core/02-soundness-proof} + +\input{chapters/core/03-benchmarks} diff --git a/chapters/core/03-benchmarks.tex b/chapters/core/03-benchmarks.tex new file mode 100644 index 0000000..40c1986 --- /dev/null +++ b/chapters/core/03-benchmarks.tex @@ -0,0 +1,4 @@ +\section{Benchmarks} +\label{sec:benchmarks} + +% This section contains the varius benchmarks diff --git a/chapters/core/implementation/02-interaction-rules.tex b/chapters/core/implementation/02-interaction-rules.tex index bef0970..1cf4d26 100644 --- a/chapters/core/implementation/02-interaction-rules.tex +++ b/chapters/core/implementation/02-interaction-rules.tex @@ -1,4 +1,826 @@ \subsection{Interaction Rules} \label{sec:interaction-rules} -% This subsection talks about the interaction rules that implement the symbolic simplification +This subsection contains the definition of the agents and the interaction rules that implement the symbolic simplification. + +The agents, illustrated in \textbf{\Cref{fig:agents}}, can be categorized into three groups: +\begin{itemize} + \item + \textbf{Carriers}: Agents that contain float attributes. + \begin{itemize} + \item \textbf{Linear}: Represents the linear transformation $f(x) = q \cdot x + r$. + \item \textbf{Concrete}: Represents a constant value $k$. + \end{itemize} + \item + \textbf{Operators}: Agents that perform some kind of operation on the carrier agents. + \begin{itemize} + \item \textbf{Add}: Binary operator for addition. + \item \textbf{Mul}: Binary operator for multiplication. + \item \textbf{ReLU}: Unary operator for rectified linear unit. + \item \textbf{Eraser}: Built-in Inpla unary operator to delete other agents. + \item \textbf{Duplicator}: Built-in Inpla unary operator to duplicate other agents. + \end{itemize} + \item + \textbf{Intermediates}: Agents needed to perform each step of the operators. + \begin{itemize} + \item \textbf{AddCheckLinear}: Intermediate agent that memorizes the other Linear operand that needs to be added. + \item \textbf{AddCheckConcrete}: Intermediate agent that memorizes the other Concrete operand that needs to be added. + \item \textbf{MulCheckLinear}: Intermediate agent that memorizes the other Linear operand that needs to be multiplied. + \item \textbf{MulCheckConcrete}: Intermediate agent that memorizes the other Concrete operand that needs to be multiplied. + \item \textbf{Materialize}: Converts a Linear agent into an explicit representation for the SMT solver. + \end{itemize} + \item + \textbf{Inerts}: Agents that will compose the normal form. + \begin{itemize} + \item \textbf{TermAdd}: This agent that will be parsed as addition for the SMT solver. + \item \textbf{TermMul}: This agent that will be parsed as multiplication for the SMT solver. + \item \textbf{TermReLU}: This agent that will be parsed as rectified linear unit for the SMT solver. + \item \textbf{Symbolic}: This agent that will be parsed as specific variable for the SMT solver. + \end{itemize} +\end{itemize} + +\begin{figure}[ht] + \centering + \resizebox{\textwidth}{!}{ + \begin{tabular}{cccc} + % Linear + \begin{tikzpicture} + \agentLinear{L}{q}{r} + \inetwirefree(L.pal) \inetwirefree(L.pax) + \node[below] at (L.above pal) {$\mathit{out}$}; + \node[above] at (L.above pax) {$\mathit{x}$}; + \end{tikzpicture} & + % Concrete + \begin{tikzpicture} + \agentConcrete{C}{k} + \inetwirefree(C.pal) + \node[below] at (C.above pal) {$\mathit{out}$}; + \end{tikzpicture} & + % Add + \begin{tikzpicture} + \agentAdd{A} + \inetwirefree(A.pal) \inetwirefree(A.pax 1) \inetwirefree(A.pax 2) + \node[below] at (A.above pal) {$\mathit{a}$}; + \node[above] at (A.above pax 1) {$\mathit{out}$}; + \node[above] at (A.above pax 2) {$\mathit{b}$}; + \end{tikzpicture} & + % Mul + \begin{tikzpicture} + \agentMul{M} + \inetwirefree(M.pal) \inetwirefree(M.pax 1) \inetwirefree(M.pax 2) + \node[below] at (M.above pal) {$\mathit{a}$}; + \node[above] at (M.above pax 1) {$\mathit{out}$}; + \node[above] at (M.above pax 2) {$\mathit{b}$}; + \end{tikzpicture} \\ + (a) $\mathit{Linear}$ & (b) $\mathit{Concrete}$ & (c) $\mathit{Add}$ & (d) $\mathit{Mul}$ \\[0.5cm] + + % ReLU + \begin{tikzpicture} + \agentReLU{R} + \inetwirefree(R.pal) \inetwirefree(R.pax) + \node[below] at (R.above pal) {$\mathit{x}$}; + \node[above] at (R.above pax) {$\mathit{out}$}; + \end{tikzpicture} & + % Materialize + \begin{tikzpicture} + \agentMaterialize{MAT} + \inetwirefree(MAT.pal) \inetwirefree(MAT.pax) + \node[below] at (MAT.above pal) {$\mathit{x}$}; + \node[above] at (MAT.above pax) {$\mathit{out}$}; + \end{tikzpicture} & + % Eraser + \begin{tikzpicture} + \agentEraser{E} + \inetwirefree(E.pal) + \node[below] at (E.above pal) {$\mathit{x}$}; + \end{tikzpicture} & + % Duplicator + \begin{tikzpicture} + \agentDuplicator{D} + \inetwirefree(D.pal) \inetwirefree(D.pax 1) \inetwirefree(D.pax 2) + \node[below] at (D.above pal) {$\mathit{x}$}; + \node[above] at (D.above pax 1) {$\mathit{d_{1}}$}; + \node[above] at (D.above pax 2) {$\mathit{d_{2}}$}; + \end{tikzpicture} \\ + (e) $\mathit{ReLU}$ & (f) $\mathit{Materialize}$ & (g) $\mathit{Eraser}$ & (h) $\mathit{Duplicator}$ \\[0.5cm] + + % AddCheckLinear + \begin{tikzpicture} + \agentAddCheckLinear{AL}{q}{r} + \inetwirefree(AL.pal) \inetwirefree(AL.pax 1) \inetwirefree(AL.pax 2) + \node[below] at (AL.above pal) {$\mathit{b}$}; + \node[above] at (AL.above pax 1) {$\mathit{out}$}; + \node[above] at (AL.above pax 2) {$\mathit{x}$}; + \end{tikzpicture} & + % MulCheckLinear + \begin{tikzpicture} + \agentMulCheckLinear{ML}{q}{r} + \inetwirefree(ML.pal) \inetwirefree(ML.pax 1) \inetwirefree(ML.pax 2) + \node[below] at (ML.above pal) {$\mathit{b}$}; + \node[above] at (ML.above pax 1) {$\mathit{out}$}; + \node[above] at (ML.above pax 2) {$\mathit{x}$}; + \end{tikzpicture} & + % AddCheckConcrete + \begin{tikzpicture} + \agentAddCheckConcrete{AC}{k} + \inetwirefree(AC.pal) \inetwirefree(AC.pax) + \node[below] at (AC.above pal) {$\mathit{b}$}; + \node[above] at (AC.above pax) {$\mathit{out}$}; + \end{tikzpicture} & + % MulCheckConcrete + \begin{tikzpicture} + \agentMulCheckConcrete{MC}{k} + \inetwirefree(MC.pal) \inetwirefree(MC.pax) + \node[below] at (MC.above pal) {$\mathit{b}$}; + \node[above] at (MC.above pax) {$\mathit{out}$}; + \end{tikzpicture} \\ + (i) $\mathit{AddCheckLinear}$ & (j) $\mathit{MulCheckLinear}$ & (k) $\mathit{AddCheckConcrete}$ & (l) $\mathit{MulCheckConcrete}$ \\[0.5cm] + + % TermAdd + \begin{tikzpicture} + \agentTermAdd{TA} + \inetwirefree(TA.pal) \inetwirefree(TA.pax 1) \inetwirefree(TA.pax 2) + \node[below] at (TA.above pal) {$\mathit{out}$}; + \node[above] at (TA.above pax 1) {$\mathit{a}$}; + \node[above] at (TA.above pax 2) {$\mathit{b}$}; + \end{tikzpicture} & + % TermMul + \begin{tikzpicture} + \agentTermMul{TM} + \inetwirefree(TM.pal) \inetwirefree(TM.pax 1) \inetwirefree(TM.pax 2) + \node[below] at (TM.above pal) {$\mathit{out}$}; + \node[above] at (TM.above pax 1) {$\mathit{a}$}; + \node[above] at (TM.above pax 2) {$\mathit{b}$}; + \end{tikzpicture} & + % TermReLU + \begin{tikzpicture} + \agentTermReLU{TR} + \inetwirefree(TR.pal) \inetwirefree(TR.pax) + \node[below] at (TR.above pal) {$\mathit{out}$}; + \node[above] at (TR.above pax) {$\mathit{x}$}; + \end{tikzpicture} & + % Symbolic + \begin{tikzpicture} + \agentSymbolic{S}{id} + \inetwirefree(S.pal) + \node[below] at (S.above pal) {$\mathit{out}$}; + \end{tikzpicture} \\ + (m) $\mathit{TermAdd}$ & (n) $\mathit{TermMul}$ & (o) $\mathit{TermReLU}$ & (p) $\mathit{Symbolic}$ \\[0.5cm] + \end{tabular} + } + \caption{Agents used in VEIN.} + \label{fig:agents} +\end{figure} + +The \textit{Linear} carrier agent interacts directly with the \textit{Add} and \textit{Mul} operators agents as illustrated in +\textbf{\Cref{fig:rule-linear-add}} and \textbf{\Cref{fig:rule-linear-mul}}. Because interactions are local, the binary +operators need to check one operator at the time. For this reason \textit{Add} and \textit{Mul} gets replaced by +\textit{AddCheckLinear} and \textit{MulCheckLinear} intermediate agents that carry the attributes $q$ and $r$ and their +principal port is faced toward the other operand. + +% Linear >< Add +\begin{figure}[ht] + \centering + \interactionrule{ + \agentLinear{L}{q}{r}[90] + \agentAdd[right=of L.pal]{A}[-90] + \inetwire(L.pal)(A.pal) + \inetwirefree(L.pax) \inetwirefree(A.pax 1) \inetwirefree(A.pax 2) + \node[left] at (L.above pax) {$\mathit{x}$}; + \node[right] at (A.above pax 1) {$\mathit{out}$}; + \node[right] at (A.above pax 2) {$\mathit{b}$}; + }{ + \agentAddCheckLinear{AL}{q}{r}[90] + \inetwirefree(AL.pal) \inetwirefree(AL.pax 1) \inetwirefree(AL.pax 2) + \node[right] at (AL.above pal) {$\mathit{b}$}; + \node[left] at (AL.above pax 1) {$\mathit{out}$}; + \node[left] at (AL.above pax 2) {$\mathit{x}$}; + } + \caption{Interaction rule for $\mathit{Linear}$ and $\mathit{Add}$.} + \label{fig:rule-linear-add} +\end{figure} + +% Linear >< Mul +\begin{figure}[ht] + \centering + \interactionrule{ + \agentLinear{L}{q}{r}[90] + \agentMul[right=of L.pal]{M}[-90] + \inetwire(L.pal)(M.pal) + \inetwirefree(L.pax) \inetwirefree(M.pax 1) \inetwirefree(M.pax 2) + \node[left] at (L.above pax) {$\mathit{x}$}; + \node[right] at (M.above pax 1) {$\mathit{out}$}; + \node[right] at (M.above pax 2) {$\mathit{b}$}; + }{ + \agentMulCheckLinear{ML}{q}{r}[90] + \inetwirefree(ML.pal) \inetwirefree(ML.pax 1) \inetwirefree(ML.pax 2) + \node[right] at (ML.above pal) {$\mathit{b}$}; + \node[left] at (ML.above pax 1) {$\mathit{out}$}; + \node[left] at (ML.above pax 2) {$\mathit{x}$}; + } + \caption{Interaction rule for $\mathit{Linear}$ and $\mathit{Mul}$.} + \label{fig:rule-linear-mul} +\end{figure} + +The same logic is applied to the \textit{Concrete} carrier agent, but here analyzing the attribute $k$ +enables short-circuiting. In \textbf{\Cref{fig:rule-concrete-add}} we can see that when summing a \textit{Concrete} +with $k=0$ we do not need to check the other operand and we simply wire it to the output. +This rewiring is also implemented when multiplying a \textit{Concrete} with $k=1$, as shown in +\textbf{\Cref{fig:rule-concrete-mul}}, with the addition that when $k=0$ the other operand is deleted +before the SMT solver is even invoked. + +% Concrete >< Add +\begin{figure}[ht] + \centering + \resizebox{\textwidth}{!}{ + \begin{tabular}{c} + % otherwise + \interactionrule{ + \agentConcrete{C}{k}[90] + \agentAdd[right=of C.pal]{A}[-90] + \inetwire(C.pal)(A.pal) + \inetwirefree(A.pax 1) \inetwirefree(A.pax 2) + \node[right] at (A.above pax 1) {$\mathit{out}$}; + \node[right] at (A.above pax 2) {$\mathit{b}$}; + } + { + \agentAddCheckConcrete{AC}{k}[90] + \inetwirefree(AC.pal) \inetwirefree(AC.pax) + \node[right] at (AC.above pal) {$\mathit{b}$}; + \node[left] at (AC.above pax) {$\mathit{out}$}; + } \\ + % k == 0 + \interactionrule[$k=0$]{ + \agentConcrete{C}{0}[90] + \agentAdd[right=of C.pal]{A}[-90] + \inetwire(C.pal)(A.pal) + \inetwirefree(A.pax 1) \inetwirefree(A.pax 2) + \node[right] at (A.above pax 1) {$\mathit{out}$}; + \node[right] at (A.above pax 2) {$\mathit{b}$}; + }{ + \node(out) at (-1,0) {$\mathit{out}$}; + \node(b) at (1, 0) {$\mathit{b}$}; + \draw[\inetwirestyle] (b) -- (out); + } \\ + \end{tabular} + } + \caption{Interaction rules for $\mathit{Concrete}$ and $\mathit{Add}$.} + \label{fig:rule-concrete-add} +\end{figure} + +% Concrete >< Mul +\begin{figure}[ht] + \centering + \resizebox{\textwidth}{!}{ + \begin{tabular}{c} + % otherwise + \interactionrule{ + \agentConcrete{C}{k}[90] + \agentMul[right=of C.pal]{M}[-90] + \inetwire(C.pal)(M.pal) + \inetwirefree(M.pax 1) \inetwirefree(M.pax 2) + \node[right] at (M.above pax 1) {$\mathit{out}$}; + \node[right] at (M.above pax 2) {$\mathit{b}$}; + } + { + \agentMulCheckConcrete{MC}{k}[90] + \inetwirefree(MC.pal) \inetwirefree(MC.pax) + \node[right] at (MC.above pal) {$\mathit{b}$}; + \node[left] at (MC.above pax) {$\mathit{out}$}; + } \\ + % k == 0 + \interactionrule[$k=0$]{ + \agentConcrete{C}{0}[90] + \agentMul[right=of C.pal]{M}[-90] + \inetwire(C.pal)(M.pal) + \inetwirefree(M.pax 1) \inetwirefree(M.pax 2) + \node[right] at (M.above pax 1) {$\mathit{out}$}; + \node[right] at (M.above pax 2) {$\mathit{b}$}; + }{ + \agentConcrete{C}{0}[90] + \agentEraser[below=of C]{E}[90] + \inetwirefree(C.pal) \inetwirefree(E.pal) + \node[right] at (C.above pal) {$\mathit{out}$}; + \node[right] at (E.above pal) {$\mathit{b}$}; + } \\ + % k == 1 + \interactionrule[$k=1$]{ + \agentConcrete{C}{1}[90] + \agentMul[right=of C.pal]{M}[-90] + \inetwire(C.pal)(M.pal) + \inetwirefree(M.pax 1) \inetwirefree(M.pax 2) + \node[right] at (M.above pax 1) {$\mathit{out}$}; + \node[right] at (M.above pax 2) {$\mathit{b}$}; + }{ + \node(out) at (-1,0) {$\mathit{out}$}; + \node(b) at (1, 0) {$\mathit{b}$}; + \draw[\inetwirestyle] (b) -- (out); + } \\ + \end{tabular} + } + \caption{Interaction rules for $\mathit{Concrete}$ and $\mathit{Mul}$.} + \label{fig:rule-concrete-mul} +\end{figure} + +If both operands are \textit{Linear} agents they need to be materialized before being wrapped in another +\textit{Linear} to allow further simplification. This is done because multiplying two linear packets +gives a non-linear result. +While adding two linear packets gives a linear result, it depends on two free variables and the \textit{Linear} agent +only supports one. A solution to this could be storing a dictionay of variables instead of a single one. +This is illustrated in \textbf{\Cref{fig:rule-linear-addchecklinear}} +and \textbf{\Cref{fig:rule-linear-mulchecklinear}} where the result of the materialization is passed +to a TermAdd or TermMul, for Add and Mul respectively, and then to a \textit{Linear} with attributes +$q=1,r=0$. + +% Linear >< AddCheckLinear +\begin{figure}[ht] + \centering + \resizebox{\textwidth}{!}{ + \begin{tabular}{c} + % otherwise + \interactionrule{ + \agentLinear{L}{s}{t}[90] + \agentAddCheckLinear[right=of L.pal]{AL}{q}{r}[-90] + \inetwire(L.pal)(AL.pal) + \inetwirefree(L.pax) \inetwirefree(AL.pax 1) \inetwirefree(AL.pax 2) + \node[left] at (L.above pax) {$\mathit{y}$}; + \node[right] at (AL.above pax 1) {$\mathit{out}$}; + \node[right] at (AL.above pax 2) {$\mathit{x}$}; + }{ + \agentLinear{L1}{q}{r}[90] + \agentLinear[below=1.5cm of L1]{L2}{s}{t}[90] + \agentMaterialize[right=of L1.pal]{MAT1}[-90] + \agentMaterialize[right=of L2.pal]{MAT2}[-90] + \agentTermAdd[at=($(MAT1.pax)!0.5!(MAT2.pax)$), xshift=1cm]{TA}[90] + \agentLinear[right=of TA]{L3}{1}{0}[90] + \inetwire(L1.pal)(MAT1.pal) \inetwire(L2.pal)(MAT2.pal) \inetwire(MAT1.pax)(TA.pax 1) \inetwire(MAT2.pax)(TA.pax 2) \inetwire(TA.pal)(L3.pax) + \inetwirefree(L1.pax) \inetwirefree(L2.pax) \inetwirefree(L3.pal) + \node[left] at (L1.above pax) {$\mathit{x}$}; + \node[left] at (L2.above pax) {$\mathit{y}$}; + \node[right] at (L3.above pal) {$\mathit{out}$}; + } \\ + % (s == 0) && (t == 0) + \interactionrule[$(s=0)\land(t=0)$]{ + \agentLinear{L}{0}{0}[90] + \agentAddCheckLinear[right=of L.pal]{AL}{q}{r}[-90] + \inetwire(L.pal)(AL.pal) + \inetwirefree(L.pax) \inetwirefree(AL.pax 1) \inetwirefree(AL.pax 2) + \node[left] at (L.above pax) {$\mathit{y}$}; + \node[right] at (AL.above pax 1) {$\mathit{out}$}; + \node[right] at (AL.above pax 2) {$\mathit{x}$}; + }{ + \agentLinear{L}{q}{r}[90] + \agentEraser[below=of L]{E}[90] + \inetwirefree(L.pal) \inetwirefree(L.pax) \inetwirefree(E.pal) + \node[left] at (L.above pax) {$\mathit{x}$}; + \node[right] at (L.above pal) {$\mathit{out}$}; + \node[right] at (E.above pal) {$\mathit{y}$}; + } \\ + % (q == 0) && (r == 0) + \interactionrule[$(q=0)\land(r=0)$]{ + \agentLinear{L}{s}{t}[90] + \agentAddCheckLinear[right=of L.pal]{AL}{0}{0}[-90] + \inetwire(L.pal)(AL.pal) + \inetwirefree(L.pax) \inetwirefree(AL.pax 1) \inetwirefree(AL.pax 2) + \node[left] at (L.above pax) {$\mathit{y}$}; + \node[right] at (AL.above pax 1) {$\mathit{out}$}; + \node[right] at (AL.above pax 2) {$\mathit{x}$}; + }{ + \agentLinear{L}{s}{t}[90] + \agentEraser[below=of L]{E}[90] + \inetwirefree(L.pal) \inetwirefree(L.pax) \inetwirefree(E.pal) + \node[left] at (L.above pax) {$\mathit{y}$}; + \node[right] at (L.above pal) {$\mathit{out}$}; + \node[right] at (E.above pal) {$\mathit{x}$}; + } \\ + % (q == 0) && (r == 0) && (s == 0) && (t == 0) + \interactionrule[$(q=0)\land(r=0)\land(s=0)\land(t=0)$]{ + \agentLinear{L}{0}{0}[90] + \agentAddCheckLinear[right=of L.pal]{AL}{0}{0}[-90] + \inetwire(L.pal)(AL.pal) + \inetwirefree(L.pax) \inetwirefree(AL.pax 1) \inetwirefree(AL.pax 2) + \node[left] at (L.above pax) {$\mathit{y}$}; + \node[right] at (AL.above pax 1) {$\mathit{out}$}; + \node[right] at (AL.above pax 2) {$\mathit{x}$}; + }{ + \agentConcrete{C}{0}[90] + \agentEraser[below=of C]{E1}[90] + \agentEraser[below=of E1]{E2}[90] + \inetwirefree(E1.pal) \inetwirefree(E2.pal) \inetwirefree(C.pal) + \node[right] at (E1.above pal) {$\mathit{x}$}; + \node[right] at (E2.above pal) {$\mathit{y}$}; + \node[right] at (C.above pal) {$\mathit{out}$}; + } \\ + \end{tabular} + } + \caption{Interaction rules for $\mathit{Linear}$ and $\mathit{AddCheckLinear}$.} + \label{fig:rule-linear-addchecklinear} +\end{figure} + +% Linear >< MulCheckLinear +\begin{figure}[ht] + \centering + \resizebox{\textwidth}{!}{ + \begin{tabular}{c} + % otherwise + \interactionrule{ + \agentLinear{L}{s}{t}[90] + \agentMulCheckLinear[right=of L.pal]{ML}{q}{r}[-90] + \inetwire(L.pal)(ML.pal) + \inetwirefree(L.pax) \inetwirefree(ML.pax 1) \inetwirefree(ML.pax 2) + \node[left] at (L.above pax) {$\mathit{y}$}; + \node[right] at (ML.above pax 1) {$\mathit{out}$}; + \node[right] at (ML.above pax 2) {$\mathit{x}$}; + }{ + \agentLinear{L1}{q}{r}[90] + \agentLinear[below=1.5cm of L1]{L2}{s}{t}[90] + \agentMaterialize[right=of L1.pal]{MAT1}[-90] + \agentMaterialize[right=of L2.pal]{MAT2}[-90] + \agentTermMul[at=($(MAT1.pax)!0.5!(MAT2.pax)$), xshift=1cm]{TM}[90] + \agentLinear[right=of TM]{L3}{1}{0}[90] + \inetwire(L1.pal)(MAT1.pal) \inetwire(L2.pal)(MAT2.pal) \inetwire(MAT1.pax)(TM.pax 1) \inetwire(MAT2.pax)(TM.pax 2) \inetwire(TM.pal)(L3.pax) + \inetwirefree(L1.pax) \inetwirefree(L2.pax) \inetwirefree(L3.pal) + \node[left] at (L1.above pax) {$\mathit{x}$}; + \node[left] at (L2.above pax) {$\mathit{y}$}; + \node[right] at (L3.above pal) {$\mathit{out}$}; + } \\ + % ((q == 0) && (r == 0)) || ((s == 0) && (t == 0)) + \interactionrule[$((q=0)\land(r=0))\lor((s=0)\land(t=0))$]{ + \agentLinear{L}{s}{t}[90] + \agentMulCheckLinear[right=of L.pal]{ML}{q}{r}[-90] + \inetwire(L.pal)(ML.pal) + \inetwirefree(L.pax) \inetwirefree(ML.pax 1) \inetwirefree(ML.pax 2) + \node[left] at (L.above pax) {$\mathit{y}$}; + \node[right] at (ML.above pax 1) {$\mathit{out}$}; + \node[right] at (ML.above pax 2) {$\mathit{x}$}; + }{ + \agentConcrete{C}{0}[90] + \agentEraser[below=of C]{E1}[90] + \agentEraser[below=of E1]{E2}[90] + \inetwirefree(E1.pal) \inetwirefree(E2.pal) \inetwirefree(C.pal) + \node[right] at (E1.above pal) {$\mathit{x}$}; + \node[right] at (E2.above pal) {$\mathit{y}$}; + \node[right] at (C.above pal) {$\mathit{out}$}; + } \\ + \end{tabular} + } + \caption{Interaction rules for $\mathit{Linear}$ and $\mathit{MulCheckLinear}$.} + \label{fig:rule-linear-mulchecklinear} +\end{figure} + +Instead if the first operand is a \textit{Linear} agents and the second is a \textit{Concrete} agent different rules are applied. +In the case of addition (\textbf{\Cref{fig:rule-concrete-addchecklinear}}) we add the attribute of the \textit{Concrete} +agent to the attribute that represents the constant of the \textit{Linear} agent. +For multiplication (\textbf{\Cref{fig:rule-concrete-mulchecklinear}}) we multiply the attribute of +the \textit{Concrete} agent to both the attributes of the \textit{Linear} + +% Concrete >< AddCheckLinear +\begin{figure}[ht] + \centering + \interactionrule{ + \agentConcrete{C}{j}[90] + \agentAddCheckLinear[right=of C.pal]{AL}{q}{r}[-90] + \inetwire(C.pal)(AL.pal) + \inetwirefree(AL.pax 1) \inetwirefree(AL.pax 2) + \node[right] at (AL.above pax 1) {$\mathit{out}$}; + \node[right] at (AL.above pax 2) {$\mathit{x}$}; + }{ + \agentLinear{L}{q}{r + j}[90] + \inetwirefree(L.pal) \inetwirefree(L.pax) + \node[right] at (L.above pal) {$\mathit{out}$}; + \node[left] at (L.above pax) {$\mathit{x}$}; + } + \caption{Interaction rule for $\mathit{Concrete}$ and $\mathit{AddCheckLinear}$.} + \label{fig:rule-concrete-addchecklinear} +\end{figure} + +% Concrete >< MulCheckLinear +\begin{figure}[ht] + \centering + \interactionrule{ + \agentConcrete{C}{j}[90] + \agentMulCheckLinear[right=of C.pal]{ML}{q}{r}[-90] + \inetwire(C.pal)(ML.pal) + \inetwirefree(ML.pax 1) \inetwirefree(ML.pax 2) + \node[right] at (ML.above pax 1) {$\mathit{out}$}; + \node[right] at (ML.above pax 2) {$\mathit{x}$}; + }{ + \agentLinear{L}{q * j}{r * j}[90] + \inetwirefree(L.pal) \inetwirefree(L.pax) + \node[right] at (L.above pal) {$\mathit{out}$}; + \node[left] at (L.above pax) {$\mathit{x}$}; + } + \caption{Interaction rule for $\mathit{Concrete}$ and $\mathit{MulCheckLinear}$.} + \label{fig:rule-concrete-mulchecklinear} +\end{figure} + +In the rules shown in \textbf{\Cref{fig:rule-linear-addcheckconcrete}} and \textbf{\Cref{fig:rule-linear-mulcheckconcrete}} +we follow the exact same logic except the first operand is a \textit{Concrete} and the second is a \textit{Linear}. + +% Linear >< AddCheckConcrete +\begin{figure}[ht] + \centering + \interactionrule{ + \agentLinear{L}{s}{t}[90] + \agentAddCheckConcrete[right=of L.pal]{AC}{k}[-90] + \inetwire(L.pal)(AC.pal) + \inetwirefree(L.pax) \inetwirefree(AC.pax) + \node[left] at (L.above pax) {$\mathit{y}$}; + \node[right] at (AC.above pax) {$\mathit{out}$}; + }{ + \agentLinear{L}{s}{t + k}[90] + \inetwirefree(L.pal) \inetwirefree(L.pax) + \node[right] at (L.above pal) {$\mathit{out}$}; + \node[left] at (L.above pax) {$\mathit{y}$}; + } + \caption{Interaction rule for $\mathit{Linear}$ and $\mathit{AddCheckConcrete}$.} + \label{fig:rule-linear-addcheckconcrete} +\end{figure} + +% Linear >< MulCheckConcrete +\begin{figure}[ht] + \centering + \interactionrule{ + \agentLinear{L}{s}{t}[90] + \agentMulCheckConcrete[right=of L.pal]{MC}{k}[-90] + \inetwire(L.pal)(MC.pal) + \inetwirefree(L.pax) \inetwirefree(MC.pax) + \node[left] at (L.above pax) {$\mathit{y}$}; + \node[right] at (MC.above pax) {$\mathit{out}$}; + }{ + \agentLinear{L}{s * k}{t * k}[90] + \inetwirefree(L.pal) \inetwirefree(L.pax) + \node[right] at (L.above pal) {$\mathit{out}$}; + \node[left] at (L.above pax) {$\mathit{y}$}; + } + \caption{Interaction rule for $\mathit{Linear}$ and $\mathit{MulCheckConcrete}$.} + \label{fig:rule-linear-mulcheckconcrete} +\end{figure} + +Finally if both operands are \textit{Concrete} agents they are either merged into a single \textit{Concrete} +or short-circuited as illustrated in \textbf{\Cref{fig:rule-concrete-addcheckconcrete}} and +\textbf{\Cref{fig:rule-concrete-mulcheckconcrete}} following a similar logic to the previous rules. + +% Concrete >< AddCheckConcrete +\begin{figure}[ht] + \centering + \resizebox{\textwidth}{!}{ + \begin{tabular}{c} + % otherwise + \interactionrule{ + \agentConcrete{C}{j}[90] + \agentAddCheckConcrete[right=of C.pal]{AC}{k}[-90] + \inetwire(C.pal)(AC.pal) + \inetwirefree(AC.pax) + \node[right] at (AC.above pax) {$\mathit{out}$}; + }{ + \agentConcrete{C}{k + j}[90] + \inetwirefree(C.pal) + \node[right] at (C.above pal) {$\mathit{out}$}; + } \\ + % j == 0 + \interactionrule[$j=0$]{ + \agentConcrete{C}{0}[90] + \agentAddCheckConcrete[right=of C.pal]{AC}{k}[-90] + \inetwire(C.pal)(AC.pal) + \inetwirefree(AC.pax) + \node[right] at (AC.above pax) {$\mathit{out}$}; + }{ + \agentConcrete{C}{k}[90] + \inetwirefree(C.pal) + \node[right] at (C.above pal) {$\mathit{out}$}; + } \\ + \end{tabular} + } + \caption{Interaction rules for $\mathit{Concrete}$ and $\mathit{AddCheckConcrete}$.} + \label{fig:rule-concrete-addcheckconcrete} +\end{figure} + +% Concrete >< MulCheckConcrete +\begin{figure}[ht] + \centering + \resizebox{\textwidth}{!}{ + \begin{tabular}{c} + % otherwise + \interactionrule{ + \agentConcrete{C}{j}[90] + \agentMulCheckConcrete[right=of C.pal]{MC}{k}[-90] + \inetwire(C.pal)(MC.pal) + \inetwirefree(MC.pax) + \node[right] at (MC.above pax) {$\mathit{out}$}; + }{ + \agentConcrete{C}{k * j}[90] + \inetwirefree(C.pal) + \node[right] at (C.above pal) {$\mathit{out}$}; + } \\ + % j == 0 + \interactionrule[$j = 0$]{ + \agentConcrete{C}{0}[90] + \agentMulCheckConcrete[right=of C.pal]{MC}{k}[-90] + \inetwire(C.pal)(MC.pal) + \inetwirefree(MC.pax) + \node[right] at (MC.above pax) {$\mathit{out}$}; + }{ + \agentConcrete{C}{0}[90] + \inetwirefree(C.pal) + \node[right] at (C.above pal) {$\mathit{out}$}; + } \\ + % j == 1 + \interactionrule[$j = 1$]{ + \agentConcrete{C}{1}[90] + \agentMulCheckConcrete[right=of C.pal]{MC}{k}[-90] + \inetwire(C.pal)(MC.pal) + \inetwirefree(MC.pax) + \node[right] at (MC.above pax) {$\mathit{out}$}; + }{ + \agentConcrete{C}{k}[90] + \inetwirefree(C.pal) + \node[right] at (C.above pal) {$\mathit{out}$}; + } \\ + \end{tabular} + } + \caption{Interaction rules for $\mathit{Concrete}$ and $\mathit{MulCheckConcrete}$.} + \label{fig:rule-concrete-mulcheckconcrete} +\end{figure} + +When the \textit{Linear} carrier agent interacts with the \textit{ReLU} operator agents there is no +enough informations to perform any simplification so, as shown in \textbf{\Cref{fig:rule-linear-relu}}, +the agent is just materialized, passed to a \textit{TermReLU} and then wrapped in a \textit{Linear}. +In \textbf{\Cref{fig:rule-concrete-relu}} is illustrated that when the \textit{Concrete} carrier agent +meets the \textit{ReLU} agent, a \textit{Concrete} is wired to the output either with attribute $k$ +if $k>0$ or with attribute equal $0$ otherwise. + +% Linear >< ReLU +\begin{figure}[ht] + \centering + \resizebox{\textwidth}{!}{ + \interactionrule{ + \agentLinear{L}{q}{r}[90] + \agentReLU[right=of L.pal]{R}[-90] + \inetwire(L.pal)(R.pal) + \inetwirefree(L.pax) \inetwirefree(R.pax) + \node[left] at (L.above pax) {$\mathit{x}$}; + \node[right] at (R.above pax) {$\mathit{out}$}; + }{ + \agentLinear{L1}{q}{r}[90] + \agentMaterialize[right=of L1.pal]{MAT}[-90] + \agentTermReLU[right=of MAT]{TR}[90] + \agentLinear[right=of TR]{L2}{1}{0}[90] + \inetwire(L1.pal)(MAT.pal) \inetwire(MAT.pax)(TR.pax) \inetwire(TR.pal)(L2.pax) + \inetwirefree(L1.pax) \inetwirefree(L2.pal) + \node[left] at (L1.above pax) {$\mathit{x}$}; + \node[right] at (L2.above pal) {$\mathit{out}$}; + } + } + \caption{Interaction rule for $\mathit{Linear}$ and $\mathit{ReLU}$.} + \label{fig:rule-linear-relu} +\end{figure} + +% Concrete >< ReLU +\begin{figure}[ht] + \centering + \resizebox{\textwidth}{!}{ + \begin{tabular}{c} + % otherwise + \interactionrule[$k <= 0$]{ + \agentConcrete{C}{k}[90] + \agentReLU[right=of C.pal]{R}[-90] + \inetwire(C.pal)(R.pal) + \inetwirefree(R.pax) + \node[right] at (R.above pax) {$\mathit{out}$}; + }{ + \agentConcrete{C}{0}[90] + \inetwirefree(C.pal) + \node[right] at (C.above pal) {$\mathit{out}$}; + } \\ + % k > 0 + \interactionrule[$k > 0$]{ + \agentConcrete{C}{k}[90] + \agentReLU[right=of C.pal]{R}[-90] + \inetwire(C.pal)(R.pal) + \inetwirefree(R.pax) + \node[right] at (R.above pax) {$\mathit{out}$}; + }{ + \agentConcrete{C}{k}[90] + \inetwirefree(C.pal) + \node[right] at (C.above pal) {$\mathit{out}$}; + } \\ + \end{tabular} + } + \caption{Interaction rules for $\mathit{Concrete}$ and $\mathit{ReLU}$.} + \label{fig:rule-concrete-relu} +\end{figure} + +When a \textit{Linear} is materialized it will explicitly build an AST using \textit{TermAdd} and \textit{TermMul} +to recreate $q*x+r$ as shown in \textbf{\Cref{fig:rule-linear-materialize}}. +When a \textit{Concrete} needs to be materialized nothing needs to be done and it is directly wired to output +\textbf{\Cref{fig:rule-concrete-materialize}}. + +% Linear >< Materialize +\begin{figure}[ht] + \centering + \resizebox{\textwidth}{!}{ + \begin{tabular}{c} + % otherwise + \interactionrule{ + \agentLinear{L}{q}{r}[90] + \agentMaterialize[right=of L.pal]{MAT}[-90] + \inetwire(L.pal)(MAT.pal) + \inetwirefree(L.pax) \inetwirefree(MAT.pax) + \node [left] at (L.above pax) {$\mathit{x}$}; + \node [right] at (MAT.above pax) {$\mathit{out}$}; + }{ + \agentTermAdd{TA}[90] + \agentTermMul[left=of TA.pax 1]{TM}[90] + \agentConcrete[left=of TA.pax 2, below=of TM]{C1}{r}[90] + \agentConcrete[left=of TM.pax 1]{C2}{q}[90] + \inetwire(TA.pax 1)(TM.pal) \inetwire(TA.pax 2)(C1.pal) \inetwire(TM.pax 1)(C2.pal) + \inetwirefree(TA.pal) \inetwirefree(TM.pax 2) + \node [left] at (TM.above pax 2) {$\mathit{x}$}; + \node [right] at (TA.above pal) {$\mathit{out}$}; + } \\ + % q == 0 + \interactionrule[$q=0$]{ + \agentLinear{L}{0}{r}[90] + \agentMaterialize[right=of L.pal]{MAT}[-90] + \inetwire(L.pal)(MAT.pal) + \inetwirefree(L.pax) \inetwirefree(MAT.pax) + \node [left] at (L.above pax) {$\mathit{x}$}; + \node [right] at (MAT.above pax) {$\mathit{out}$}; + }{ + \agentConcrete{C}{r}[90] + \agentEraser[below=of C]{E}[90] + \inetwirefree(C.pal) \inetwirefree(E.pal) + \node [right] at (C.above pal) {$\mathit{out}$}; + \node [right] at (E.above pal) {$\mathit{x}$}; + } \\ + % (q == 1) && (r == 0) + \interactionrule[$(q=1)\land(r=0)$]{ + \agentLinear{L}{1}{0}[90] + \agentMaterialize[right=of L.pal]{MAT}[-90] + \inetwire(L.pal)(MAT.pal) + \inetwirefree(L.pax) \inetwirefree(MAT.pax) + \node [left] at (L.above pax) {$\mathit{x}$}; + \node [right] at (MAT.above pax) {$\mathit{out}$}; + }{ + \node(out) at (-1,0) {$\mathit{out}$}; + \node(x) at (1, 0) {$\mathit{x}$}; + \draw[\inetwirestyle] (x) -- (out); + } \\ + % (q == 1) && (r != 0) + \interactionrule[$(q=1)\land(r\neq0)$]{ + \agentLinear{L}{1}{r}[90] + \agentMaterialize[right=of L.pal]{MAT}[-90] + \inetwire(L.pal)(MAT.pal) + \inetwirefree(L.pax) \inetwirefree(MAT.pax) + \node [left] at (L.above pax) {$\mathit{x}$}; + \node [right] at (MAT.above pax) {$\mathit{out}$}; + }{ + \agentTermAdd{TA}[90] + \agentConcrete[left=of TA.right pax]{C}{r}[90] + \inetwire(C.pal)(TA.pax 2) + \inetwirefree(TA.pax 1) \inetwirefree(TA.pal) + \node [left] at (TA.above pax 1) {$\mathit{x}$}; + \node [right] at (TA.above pal) {$\mathit{out}$}; + } \\ + % (q != 0) && (r == 0) + \interactionrule[$(q\neq0)\land(r=0)$]{ + \agentLinear{L}{q}{0}[90] + \agentMaterialize[right=of L.pal]{MAT}[-90] + \inetwire(L.pal)(MAT.pal) + \inetwirefree(L.pax) \inetwirefree(MAT.pax) + \node [left] at (L.above pax) {$\mathit{x}$}; + \node [right] at (MAT.above pax) {$\mathit{out}$}; + }{ + \agentTermMul{TM}[90] + \agentConcrete[left=of TM.left pax]{C}{q}[90] + \inetwire(C.pal)(TM.pax 1) + \inetwirefree(TM.pax 2) \inetwirefree(TM.pal) + \node [left] at (TM.above pax 2) {$\mathit{x}$}; + \node [right] at (TM.above pal) {$\mathit{out}$}; + } \\ + \end{tabular} + } + \caption{Interaction rules for $\mathit{Linear}$ and $\mathit{Materialize}$.} + \label{fig:rule-linear-materialize} +\end{figure} + +% Concrete >< Materialize +\begin{figure}[ht] + \centering + \resizebox{\textwidth}{!}{ + \interactionrule{ + \agentConcrete{C}{k}[90] + \agentMaterialize[right=of C.pal]{MAT}[-90] + \inetwire(C.pal)(MAT.pal) + \inetwirefree(MAT.pax) + \node [right] at (MAT.above pax) {$\mathit{out}$}; + }{ + \agentConcrete{C}{k}[90] + \inetwirefree(C.pal) + \node [right] at (C.above pal) {$\mathit{out}$}; + } + } + \caption{Interaction rule for $\mathit{Concrete}$ and $\mathit{Materialize}$.} + \label{fig:rule-concrete-materialize} +\end{figure} |
